Every card forged by the machines. No two alike. The sigils demand tribute.
25 cards in the vault
| CARD | KIND / TYPE | EFFECT | COST | COMBAT | DETAILS |
|---|---|---|---|---|---|
Wizard Washout common
BP 60
|
spell — |
Purge 3 Remove up to effect strength active status effects or stat modifiers |
7 | All allies | |
Knightly Kinked Sorceress uncommon
BP 23
|
summon sorceress |
Reflect 1 Chance to bounce a negative effect back at the effect's source |
4 |
⚔ 2
🛡 1
❤ 3
Knight movement |
|
Bouncy Bunker common
BP 100
|
trap — |
Springboard 3 Launches the enemy that sets it off up to effect strength squares away |
5 | On Enter Square | |
Commanding Ember common
BP 52
|
summon angel |
Burn 3 Inflict turn-based damage that reduces each turn |
8 |
⚔ 8
🛡 2
❤ 5
Knight movement |
|
Stubborn Rook uncommon
BP 97
|
summon elf |
Steadfast 2 Fatal damage instead sets this summon to 1 HP, reducing the effect modifier |
5 |
⚔ 5
🛡 2
❤ 5
Rook movement |
|
Grave Regent uncommon
BP 36
|
summon zombie |
Fury 2 Increase Attack of a summon |
5 |
⚔ 4
🛡 1
❤ 3
King movement |
|
Stuncap Knight common
BP 80
|
summon robot |
Stun 1 Cause a summon or Summoner on the board to skip its next action turn |
4 |
⚔ 4
🛡 1
❤ 4
Knight movement |
|
Bouncing Bot common
BP 65
|
summon robot |
Reflect 1 Chance to bounce a negative effect back at the effect's source |
3 |
⚔ 3
🛡 1
❤ 3
King movement |
|
Sly Belly Bomb rare
BP 75
|
trap — |
Ambush 3 When an enemy moves adjacent, your adjacent allies gain effect strength Attack for the duration |
4 | On Adjacent Enter | |
Pandemonium Deckburst uncommon
BP 60
|
spell — |
Conjure 3 Draw cards equal to effect strength |
6 | Your Summoner | |
Cyrus the L‑Knight rare
BP 75
|
summon god |
Steadfast 2 Fatal damage instead sets this summon to 1 HP, reducing the effect modifier |
4 |
⚔ 3
🛡 2
❤ 3
Knight movement |
|
Reptilian Reflex uncommon
BP 90
|
summon lizard |
Parry 1 50% chance to negate damage |
3 |
⚔ 3
🛡 2
❤ 3
Pawn movement |
|
Ruthless Reveal common
BP 85
|
spell — |
Expose 1 Reduce Defense by effect strength for the duration |
1 | Line of 3 | |
Leapfrog Locomotive common
BP 58
|
summon train |
Jump 1 Move across the board ignoring units in the way |
2 |
⚔ 2
🛡 1
❤ 2
Pawn movement |
|
Hellbound Bulwark uncommon
BP 18
|
spell — |
Aegis 2 Grant effect strength temporary Defense for the duration; damage consumes it Empowered vs devils |
6 | All allies | |
Immortal Hiss common
BP 48
|
summon snake |
Steadfast 2 Fatal damage instead sets this summon to 1 HP, reducing the effect modifier |
5 |
⚔ 5
🛡 1
❤ 3
King movement |
|
Cash-Back Boom common
BP 100
|
trap — |
Mine 4 Deals effect strength damage to the enemy that sets it off |
3 | On Enter Square | |
Thorn-shattering Cavalier common
BP 63
|
summon mythic beast |
Thorns 2 Damage to attacker when hit |
7 |
⚔ 6
🛡 3
❤ 4
Knight movement |
|
Cheerblade rare
BP 90
|
spell — |
Blessing 5 Increase Attack by effect strength for the duration |
5 | Single target | |
Boon of Bafflement rare
BP 90
|
spell — |
Blessing 5 Increase Attack by effect strength for the duration |
3 | Single target | |
Soul Drain Trap common
BP 100
|
trap — |
Soul Siphon 3 When an enemy dies within 1 square, your Summoner heals effect strength health |
6 | On Enemy Death Adjacent | |
Bouncy Towering Reckless Giant rare
BP 81
|
summon giant |
Ranged 2 Ignore recoil damage when attacking, equal to effect modifier |
4 |
⚔ 3
🛡 2
❤ 4
King movement |
|
Slick Sabotage common
BP 0
|
spell — |
Expose 3 Reduce Defense by effect strength for the duration |
8 | Line of 3 | |
Blood Sucker common
BP 45
|
summon goblin |
Leech 1 Steal Health, growing beyond starting Health |
1 |
⚔ 1
🛡 0
❤ 2
Pawn movement |
Purge 3 — Remove up to effect strength active status effects or stat modifiers See it demonstrated
✦ Mend 2 — Restore health equal to effect strength See it demonstrated
“When the town's most eccentric alchemist, Dr. Quirk, mixed a dirty potion with street‑cleaning soap, he unleashed a spell that scrubbed every ally free of status effects. The blast leaves your squad squeaky, eyes wide, and your status list as blank as a freshly mopped board.”
Reflect 1 — Chance to bounce a negative effect back at the effect's source See it demonstrated
“After turning a chess king into a cursed vegetable, she discovered that bouncing curses works better than eating them. She now leaps in L-shapes, reflecting every negative spell back to its launcher with a grin.”
Springboard 3 — Launches the enemy that sets it off up to effect strength squares away See it demonstrated
“Invented by Sir Squeal, a disgraced circus engineer who insists his toys are more dangerous than his jokes. When the trap is triggered, it launches foes out of the board faster than a hamster on a treadmill.”
Burn 3 — Inflict turn-based damage that reduces each turn See it demonstrated
“Hired by a flamboyant angelic accountant who couldn't decide if he wanted to burn books or storehouses, this creature jumps in a knight‑shaped L‑slash and only ignites the second row when the player shouts "Command!"—a temerarous twist on holy burn.”
Steadfast 2 — Fatal damage instead sets this summon to 1 HP, reducing the effect modifier See it demonstrated
“An ambitious elf named Rook, forever cursed by a wayward wizard, learned that any fatal strike only leaves him at 1 HP. He now stalks the board, shifting like a chess rook while preaching stubbornness to anyone brave enough to challenge him.”
Fury 2 — Increase Attack of a summon See it demonstrated
“Until his kingdom turned to chaos, this highborn rotmaster learned the forbidden art of "Yell‑of‑the‑Dead", granting all undead allies a 2‑attack bump when he lands. His pride forces him to prance like a king across the board, a grave display of power that riddles even the sanest necromancers.”
Stun 1 — Cause a summon or Summoner on the board to skip its next action turn See it demonstrated
“Assembled by the deranged Gizmo‑Genie, this robot knight was meant to joust but only managed to confuse and stun foes with neon strobe warnings. Its infamous production line blunders now serve as a laugh‑inducing lesson in tech déjà‑vu.”
Reflect 1 — Chance to bounce a negative effect back at the effect's source See it demonstrated
“Born in the clamor of a midnight factory rave, a bored tinkerer slapped a cheap servo onto a spool of rubber and declared it a defense unit. Its only grand ambition is to flip nasty vibes back at anyone who tries to hit it—because who needs real offense when you have an over‑caffeinated reflection machine?”
Ambush 3 — When an enemy moves adjacent, your adjacent allies gain effect strength Attack for the duration See it demonstrated
“Created by the deranged trap‑crafter Githrix Fumblefist, the Belly Bomb explodes in a sticky, caffeinated wreck when an enemy steps close, granting your nearby allies a 3‑point attack frenzy for two furious turns.”
Conjure 3 — Draw cards equal to effect strength See it demonstrated
✦ Unmask 1 — Reveal every enemy trap currently on the board; Legendary versions also reveal all future traps See it demonstrated
“I’m oddly proud that the notorious Candle‑Crazed Cartographer, Sir Whisker‑Flick, once accidentally summoned thirty rogue cards from the void during a midnight experiment. Now, whenever you call upon this spell, your Summoner’s stash explodes with extra cards that scatter like confetti but gnash their edges in a manic, call‑and‑response dance with your hand.”
Steadfast 2 — Fatal damage instead sets this summon to 1 HP, reducing the effect modifier See it demonstrated
“Dissatisfied with mortal thrones, Cyrus was born from a glitching chess set that cursed itself with illegal moves. He refuses to die unless reduced to a single hit point, hopping over enemies like a bored checkmate.”
Parry 1 — 50% chance to negate damage See it demonstrated
“Raised by a glitchy swamp wizard who insisted all monsters move like chess pawns, this lizard learned to block half your blows and bite back with a snappy extra punch when out‑sped.”
Expose 1 — Reduce Defense by effect strength for the duration See it demonstrated
“This cheap ritual was engineered by Dr. Glitch, a disgraced thaumaturge, who discovered that a chuckle at an opponent’s reflection could razor‑sharp their defences. Exposing three enemies for one heartbeat, it leaves them wobbly, like socks in a dryer.”
Jump 1 — Move across the board ignoring units in the way See it demonstrated
“Enginewright Geppetto attached a pogo spring to a derelict boxcar—twenty feet of hopped shenanigans now rips through your board, but only after a single proud "boing." The result? A four‑wheeled prankster that’s more likely to make a young coder win your match than your army.”
Aegis 2 — Grant effect strength temporary Defense for the duration; damage consumes it See it demonstrated
✦ Purge 2 — Remove up to effect strength active status effects or stat modifiers See it demonstrated
✦ Mend 2 — Restore health equal to effect strength See it demonstrated
“From a demon stunt double’s midnight brainstorm—‘Give those conniving devils a solid hide!’, this spell wraps allied fiends in a rattling 3‑turn fortification that even makes them look smug. Everyone else is left shivering like a burnt‑out soul in its misguided coverage.”
Steadfast 2 — Fatal damage instead sets this summon to 1 HP, reducing the effect modifier See it demonstrated
“A deranged alchemist, mistaking a basilisk vial for an espresso, brewed the Immortal Hiss. It refuses to die, collapsing to a single HP with a royal snort, and slithers one righteous step at a time like a king on ***** throne.”
Mine 4 — Deals effect strength damage to the enemy that sets it off See it demonstrated
“A bored card dealer turned the leftover cursed cash box into a toy mine—anyone who steps onto its square gets a nostalgic blast. It’s as cheap as the dealer’s last joke.”
Thorns 2 — Damage to attacker when hit See it demonstrated
“The mad alchemist Mookle Prunick fused a knight’s lance into a bed of insatiable thorns, creating a beast that jumps like an L-shape cavalry. Any foe brave enough to swing at it gets a vivid poke in their spine.”
Blessing 5 — Increase Attack by effect strength for the duration See it demonstrated
“Count Cackles perfected a manic shout that not only made minions grin like molars, but pumped 4 points of ferocity into them for three heartbeats, after a duel with a philosophical squirrel.”
Blessing 5 — Increase Attack by effect strength for the duration See it demonstrated
“Sockfury twisted his own manic chuckle into a battlefield boon: a single creature gets a +4 attack while the spell's absurd gleam lingers for three turns. The magic also occasionally forces the target to break into frantic troupe-step dances.”
Soul Siphon 3 — When an enemy dies within 1 square, your Summoner heals effect strength health See it demonstrated
“After a heart‑burning failure of a necromancer’s “life coupon” trick, the deranged gnome Wisp No‑Memory laced this trap with a swirl of spectral maw that licks up the last breaths of enemies and sloshes them straight into your Summoner’s potions.”
Ranged 2 — Ignore recoil damage when attacking, equal to effect modifier See it demonstrated
“Dr. T. K. Wrecka once attempted a giant with built‑in recoil dampening, but his mishap birthed this bouncy king‑like creature that ignores recoil as if it were a polite etiquette breach. It now rolls onto the battlefield, moving one space as he pleases and strutting like royalty without a care.”
Expose 3 — Reduce Defense by effect strength for the duration See it demonstrated
✦ Scorched Ground 4 — Zone: units inside take effect strength damage each turn for the duration See it demonstrated
“The mad tinkerer Dorrian Wilton first whispered this spell after hunting a pretzel‑bender at a knight’s banquet. Now any line of foes sees their armor peel away like a bad sweater, three turns of bare peace.”
Leech 1 — Steal Health, growing beyond starting Health See it demonstrated
“Dubbed the 'Little Sucker' by tavern owners, it stole its first night's loot while whistling like a dying pipe. Bred in a shady apothecary's broth, it marches like a pawn so every bite is a one‑step mischief.”